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Offline Evan

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Re: New router added
« Reply #45 on: May 07, 2011, 12:11:31 PM »
I know you had him try reseting the router and that port forwarding was working. I just wanted to see if the game "behaved" better with UPnP (and I wanted to try restarting it after making those changes). It is a long shot but I wanted to rule it out. The real problem does come down to the game itself, though.

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Offline stephen445

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Re: New router added
« Reply #46 on: May 10, 2011, 09:50:35 PM »
A mod recently posted something about "uncheking the proxy filter in security settings helped many people".  I took a glance through my router's menus but couldn't find this.  Could you point me in the right direct?

(Huawei HG521C)




Offline Shane

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Re: New router added
« Reply #47 on: May 11, 2011, 02:41:02 AM »
Just looked over ever one of your screen shots. You have no settings like that, and I do not see a single thing that looks like it could be blocking anything :wink:

Tell them to try again lol

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Offline stephen445

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Re: New router added
« Reply #48 on: May 17, 2011, 09:15:26 AM »
Ok Shane, I've been doing some thinking.  Bear with me while I think out loud, and tell me if this makes sense.

When we originally tested my ports, we discovered that my IP address in my WAN settings was not the same as the one in my Run > ipconfig.  My IP address in my WAN settings is dynamic, and changes every time I reboot the router.  I had used some software to create a static IP and thought it didn't work (since I only ever see the dynamic IP address pop up on IP checker tools and on the WAN settings), but it turns out that's the IP address on my Run > ipconfig. 

So you told me to use that static IP address when testing a random port (1979).  Using your software, I updated the router, and then using your port checker tool (inside the port forwarding software), I checked the ports and it said 1979 was open.

So then, you told me to use the IP address for my iPad instead, and change the ports to the ones I need, and it should work, but didn't.


Now, what I've noticed, is every time I go to a port checking tool website, it always lists my dynamic IP, not the static IP.  This is also true for when I check the same thing but on my iPad.  I get the dynamic IP.  This is also true when I use your port checker tool, but on the website version, not the version that's packaged inside your port forwarding software.  When I use the one inside the software, I can edit the IP to be the static.  However, this cannot be edited on port checking tool websites as it's done automatically.

I tried to put my dynamic IP into my router config when opening the ports, but when I check to see if they're open with a port checker website, it says they're closed.  I feel like this has to be the problem.  If I could somehow open the ports in a way where it would show them as open on my dynamic IP (which like I said comes up on my every device connected to my network), then I think I could connect to the game.

Does that make any sense?

Thanks in advance!

Offline Shane

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Re: New router added
« Reply #49 on: May 17, 2011, 11:03:25 AM »
You have 2 ips. Your internet IP and your local IP.

Your router takes your single internet IP and routers it to multiple computers. This is why you get a local IP.
The point of port forwarding is so your router knows which machine to send a new incoming connection to
http://www.pcwintech.com/what-port-forwarding-nutshell

When you connect to a online site, you are making the connection and the router knows it comes from your machine. This is why port forwarding isnt needed for online things like web sites and online multiplayer games. You are connecting to them, they are not connecting to you.

Your internet IP changes and you can not make it static unless you pay your ISP to do so. But your internet IP shouldn't matter since you are connecting to the online game, you are connecting to them, they are not connecting to you, which s why I wonder why they want you to do any port forwarding at all.

I understand listing the ports it needs to make sure no firewall software blocks it, but port forwarding shouldn't be needed.

Shane
(About Shane)
Site Owner, Top Admin, Lead Programmer, Wife & 4 kids, Needs a lot more coffee.

When people ask "Why fix what isn't broken?" I reply "To make it better."
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